It’s crazy what ordinary sounds we hear every day can be turned into. Take Zdravko Djordjevic’s Shakes and Rattles Earthquake sound effects library as an example: In the demos below you go from seemingly boring indoor objects – such as laundry clips in a bowl, plastic and wooden chairs, metal clips, locks, handles or keys – to transformer-like sounds à la Megatron and company within less than 2 minutes.

(Fun fact: That’s Zdravko on the cover art.)

Then again, did you ever think of monsters when having to use your plunger at home? Listen again to Zdravko Djordjevic’s sound recordings for The Plunger (incl. 300+ sounds) and you won’t be able to look at your WC cleaning tool in the same way:

Shakes and Rattles’ and ‘The Plunger’: Zdravko Djordjevic about his sound effect libraries

Of course we wanted to know what’s the story behind these as well as what makes them stand out. Zdravko Djordjevic, who is also behind the audio professionals platform Soundlister, told us briefly how both libraries came to life because of two games he was working on:

The ‘Shakes and Rattles’ library, which includes 751 sounds in 37 audio files, was created while Zdravko was looking for the specific sound created when various objects are being shaken during an earthquake. To achieve it he recorded as many ordinary shaken things as possible in the very best way: “Both libraries, ‘Shakes and Rattles’ as well as ‘The Plunger’, are recorded in high quality (24 bit/96 KHz). Thus, pitch shifting should be a breeze and provide really interesting results.”

The surprising sounds you can get from ‘The Plunger’ were created in the first place because Zdravko had to find “some type of expressive sound for a game called Courier of the Crypt’s tentacle monster that could be controlled yet remained somewhat random.” He tried some voice acting at first – “but I’m not really good at that” – and other libraries didn’t have the watery type monster sounds he needed. Actually, he then was rather surprised about the plunger solution himself: “I really didn’t think the plunger would solve my problem but I tried it anyway. Turns out that stretching and pitch shifting the samples would create a monster sound which sounded good right of the bat.”

Both libraries are on sale at the moment

If you like what you heard and read then you can head to or where both libraries are on sale at the moment. In addition to the two, you also get a free library called Whooshers‘, which is a collection of 150 whoosh sounds including “long, medium, short and ricochet type sounds that can be used for all purposes,” as Zdravko told us, “usage of the sounds depends on you but we feel they are best used in a Sci-fi genre.” All of the whoosh sounds have been created and processed at a 24 bit and 96 KHz.

Make sure to also visit Zdravko Djordjevic’s official website if you want to know more about his project. And if you’re into creation of weird sounds, look out for our upcoming interview with John Frizzell on how he created some of the out-of-this-world sounds on his latest score for When The Bough Breaks.

Posted by Peter F. Ebbinghaus

Based in Berlin, Germany. Co-Founder & Editor-in-Chief. Music Producer at Eon Sounds Productions. Founder of Composers for Relief. Keeps Moving.

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